Wednesday, July 13, 2016

John Hanke's Pokemon GO Journey

(Source from Internet)

How long does it take to create an overnight success? 
For John Hanke it’s taken him 20 years to create Pokémon Go.

This week, the Pokémon Go app has broken all records, with 10 million+ downloads in the first week, exceeding Twitter in daily active users, and with higher average user time than Facebook, Snapchat, Instagram & WhatsApp.

How did John Hanke create such a massive overnight craze? Here’s the 10 times he levelled up in his lifetime to reach Pokémon Go:

1st Level up: In 1996, while still a student, John co-created the very first MMO (massively multiplayer online game) called ‘Meridian 59’. He sold the game to 3DO to move on to a bigger passion: mapping the world.

2nd Level up: In 2000, John launched ‘Keyhole’ to come up with a way to link maps with aerial photography, and create the first online, GPS-linked 3D aerial map of the world.

3rd Level up: In 2004, Google bought Keyhole and with John’s help, turned Keyhole into what is now ‘Google Earth’. That’s when John decided to focus at creating GPS-based games.

4th Level up: John ran the Google Geo team from 2004 to 2010, creating Google Maps and Google Street View. During this time, he collected the team that would later create Pokémon Go.

5th Level up: In 2010, John launched Niantic Labs as a start-up funded by Google to create a game layer on maps. John explains why he called it Niantic:

“The Niantic is the name of a whaling ship that came up during the gold rush and through a variety of circumstances got dragged on shore. This happened with other ships, too. Over the years, San Francisco was basically just built over these ships. You could stand on top of them now, and you wouldn't know it. So it's this idea that there's stuff about the world that's really cool but even though it's on the Internet, it's hard to know when you're actually there.”

6th Level up: In 2012, John then created Niantic’s first geo-based MMO, “ingress”:

John explains: “In the case of Ingress the activity is layered on top of the real world and on your phone. The inspiration was that it was something that I always used to daydream about while I was commuting back and forth from home to Google."

"I always thought you could make an awesome game using all the Geo data that we have. I watched phones become more and more powerful and I thought the time would come that you could do a really awesome real-world adventure-based game.”

7th Level up: In 2014, Google and the Pokémon Company teamed up for an April Fools’ Day joke, which allowed viewers to find Pokémon creatures on Google maps. It was a viral hit, and got John thinking the idea could be turned into a real game.

8th Level up: John decided to build Pokémon Go on the user-generated meeting points created by players of Ingress, and the most popular became the Pokéstops and gyms in Pokémon Go:

As John says, ”The Pokéstops are submitted by users, so obviously they're based on places people go. We had essentially two and a half years of people going to all the places where they thought they should be able to play Ingress, so it's some pretty remote places. There are portals in Antartica and the North Pole, and most points in between.”

9th Level up: John raised $25 million from Google, Nintendo, the Pokémon Company and other investors from Dec 2015 to Feb 2016 to grow a team of 40+ to launch Pokémon Go this year.

10th Level: John and his team launched Pokémon Go on July 6th in USA, Australia and New Zealand. Since its launch, Nintendo’s share price has risen $12 billion, and the app is already generating over $2 million daily in in-app purchases, making it an overnight phenomenon.

The overnight success of Pokémon Go has taken John Hanke 20 years to create. Throughout these 20 years, while he had a big vision of a game layer over the world, he didn’t know what form it would take. At every step, he just focused at his next level up.

At each new level, he had new powers, new team members, and new items in his inventory…

Are you, like John, treating your own entrepreneurial journey like one big MMO?

Keep the end in mind, but focus today on simply leveling up.

At every level, grow your powers, your team, and your luck.

And know it takes many levels to win the game.

“It takes 20 years to make an overnight success.” ~ Eddie Cantor

‪#‎PokémonGo‬ Pokémon Go



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Sunday, July 10, 2016

注意力在哪里,结果就在哪里


注意力在哪里,结果就在哪里



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Friday, July 8, 2016

献给正在向往成功的你:成功只需一件事


(网络转载)



看了这个影片,你就会知道为什么你做了这“梦想,目标,欲望,行动,信念,激情,专注和坚持“。都还没有办法成功。

原来你就只欠缺这么一个最重要的条件,一个绝大多数成功者都做到,并且打从妳懂事开始就已经具备的能力!

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Saturday, May 21, 2016

千里马



(转载)

有一匹年轻的千里马,在等待着伯乐来发现它。

  商人来了,说:你愿意跟我走吗?

  马摇摇头说:我是千里马,怎么可能为一个商人驮运货物呢?

  士兵来了,说:你愿意跟我走吗?

  马摇摇头说:我是千里马,怎么可能为一个普通士兵效力呢?

  猎人来了,说:你愿意跟我走吗?

  马摇摇头说:我是千里马,怎么可能去当猎人的苦力呢?

  日复一日,年复一年,这匹马一直没有找到理想的机会。

  一天,钦差大臣奉命来民间寻找千里马。千里马找到钦差大臣,

说:我就是你要找的千里马啊!。

  钦差大臣问:那你熟悉我们国家的路线吗?马摇了摇头。

  钦差大臣又问:那你上过战场、有作战经验吗?马摇了摇头。

  钦差大臣说:那我要你有什么用呢?

  马说:我能日行千里,夜行八百。

  钦差大臣让它跑一段路看看。

  马用力地向前跑去,但只跑了几步,它就气喘吁吁、汗流浃背了。

  你老了,不行!钦差大臣说完,转身离去。

  今天你做的每一件看似平凡的努力都是在为你的未来积累能量,
今天你所经历的每一次不开心、拒绝,都是在为未来打基础!不要等到老了跑不动了再来后悔!

  学历不代表有能力,文凭不代表有文化,过去的辉煌都已成为历史和回忆。所以,昨天怎么样不重要,关键是今天做了什么,明天怎么样!!

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Sunday, May 8, 2016

英国微小说大赛 - 6词感动人心

(转载:shadowriting)


英国微小说大赛 - 6词感动人心

1. I met my soulmate. She didn't.
2. Sorry soldier. Shoes sold in pairs.
3, Birth certificate. Death certificate. One Pen.
4. Jumped. Then I changed my mind.
5. Finally spoke to her. Left flowers.





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Wednesday, May 4, 2016

Equality vs Equity


Equality vs Equity

1, Equality is giving people the same thing/s,
2. Equity is fairness in every situation.

My thoughts: They are all thieves since the didn't paid like the audience inside to watch the match. 



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Saturday, April 23, 2016

老 母 鸡 的 忠 言


(转载)

老 母 鸡 的 忠 言。
小鸡问母鸡:“妈妈,今天可否不用下蛋,带我出去玩啊”?
母鸡道:“不行的,我要工作”。“可你已经下了许多的蛋了”小鸡问。
母鸡意味深长的对小鸡说:“一天一个蛋,刀斧靠边站”,孩子你要记住:存在是因为创造价值!淘汰是因为价值丧失。过去的价值不代表未来的地位。所以每天都要努力!
如果你是雄鹰,没有人鼓掌,你也要飞翔;
如果你是小草,没有人心疼,你也要成长;
如果你是深山里的花儿,没有人欣赏,你也要芬芳!
如果你是创业者,没有人激励,你也要达成目标!
做事不需要人人都理解,但你要尽心尽力;
做人不需要人人都喜欢,但你要坦坦荡荡。
梦想的坚持注定有孤独彷徨,因为少不了他人的质疑和嘲笑,但那又怎样,哪怕遍体鳞伤,也要活得漂亮!


【大师寄语】
心情再差,也不要写在脸上,因为没有人喜欢看;
日子再穷,也不要挂在嘴边,因为没有人无故给你钱;
工作再累,也不要抱怨,因为没有人无条件替你干;
生命再短,也不要随意作践,因为没有人为你的健康买单;
生活再苦,也不要失去信念,因为美好将在明天;
品性再坏,也要孝顺父母,因为你也有老的那天!





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